#ifndef _EQUIP_
#define _EQUIP_

#include "aerial\Core\base.h"

#include "hge\hge.h"
#include "hge\hgeparticle.h"
#include "hge\hgeresource.h"

class Equipment
{
public:
	static void SetEnv(HGE*, hgeResourceManager*);
	virtual bool update(float dt) { return false; }

protected:
	static hgeResourceManager* hgeResMan;
	static HGE* hge; 
};

#endif